2/20/2023 0 Comments Camelot unchained launch date![]() There's almost no PvE (just a training area, some special events, etc.), and everything we add will always be tied into RvR." Every system, skill, ability, gameplay element, etc., is geared toward RvR. "The biggest difference is that RvR isn't the endgame - it's the only game. However, if we meet our stretch funding goals, we can aim to implement them either for launch or as soon after as they're ready." The plan is to use Kickstarter to get the majority of the $5m needed to launch it, personally I'm gonna throw as much towards it as I can! We have more features and elements in mind to add via expansion packs. "The total budget will be over $10 million, of which we need about half to launch the game. I want this one to stand on its own, even if it does draw on some of the same literature and traditions." "While legally I would be able to make a spiritual successor to Dark Age of Camelot, I would rather focus on making this game great rather than on it as a sequel. "By the way, when I say RvR-focused, I mean that every aspect of this game will be designed from the perspective of how it impacts RvR." "The game is an RvR-focused (almost no PvE) MMO that looks more to the past than the present for gameplay inspiration." Massively has a very good Q&A with Jacobs,the key points being: It looks like a lot of MMO fans are just fine with that: Less than a week after it launched, the Camelot Unchained Kickstarter is almost halfway to its $2 million goal.So Mark Jacobs (previously Mythic and EA Mythic) who was the driving force behind the best MMO I've every played (Dark Age of Camelot) has finally started leaking more info on his new project.Ĭamelot Unchained is going to be an RvR (Realm vs Realm) focused 3-sided MMO based on the same IP that DAoC was based on (Arthurian, Gaelic folklore, Viking mythology) and will once again set the three realms against each other. “Blowing up the world that could have served as the backdrop for a spiritual successor to Dark Age of Camelot is a pretty good indicator that I have no intention of misleading anyone,” Jacobs added. That “twist” is a cataclysmic event that pierced the veil between dimensions, unleashing “a nightmarish mix of both legends and horrors upon our world” and changing it in very dramatic and unexpected ways. ![]() On the other hand, we are using some of the same public domain legends/tales that I choose to use for Dark Age of Camelot, but this time, with a rather massive twist,” he said. “This game isn’t a spiritual successor to Dark Age of Camelot or a sequel/prequel. ![]() “Instead, I’ve done the exact opposite because I think that it’s important for people not to regard this game as Dark Age of Camelot 2.0, but rather as one with its own unique world and backstory.” “Frankly, if I wanted to raise more money with our Kickstarter, it might have been better to say the game is a spiritual successor, to promise PvE, and to do the whole ‘wink wink’ thing at EA,” Jacobs told Warcry. Realm battles – the ongoing three-way war between Albion, Hibernia and Midgard that it shares with Dark Age of Camelot – Jacbos insists that it’s not any kind of follow-up. ![]() Yet in spite of the name and the focus on Realm vs. He left the company in June 2009 after EA merged it with BioWare, but he hasn’t left the game development business and is in fact in the midst of Kickstarting a new MMO called Camelot Unchained. Mark Jacobs is best known to massively-multiplayer gamers as the co-founder of Mythic Entertainment and designer of the fantasy MMO Dark Age of Camelot. Mythic Entertainment co-founder Mark Jacobs has some surprising things to say about the heritage of his new project, the RvR-focused MMO Camelot Unchained. ![]()
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